Roll, go heavy, slam into people. The last ball on the map takes the round. First to three rounds wins the match, and the top three split its prize in SOL.
Room 1ClassicPlankRound 1 · first to 5
This match pays———
Live · Room 1
Rooms0 live
Quick play puts you in the busiest room with a seat. Private rooms are free play: share the code.
Pot—
A full match pays—
Paid out—
The pot is the coin's creator fees. 1st 60 % · 2nd 25 % · 3rd 15 % of the match prize.
Roll←→ or AD push your ball. It carries its speed. ↑ jumps off whatever you touch, ↓ pushes down.The stick pushes your ball. It carries its speed. Jump works off whatever you touch; stick down pushes down.
Go heavyHold X (or Shift, Space). Heavy hits harder and takes hits better, but turns slower. Held too long it fades.Hold Heavy. Heavy hits harder and takes hits better, but turns slower. Held too long it fades.
Knock them offOff the map or onto red is out. The last ball on the map takes the round.
Win threeFirst to three rounds wins the match. The top three split its prize in SOL, 60 / 25 / 15.
Arrows modeHold Z to draw, aim with the arrows, let go to shoot.Hold Bow to draw, aim with the stick, let go to shoot. You can't move while you draw.
Create a room
A private room with its own code. Free play: no prize. Up to 8 balls.